Tome of Awesome
Introduction
What Does Tome Change?
Game Basics
Ability Scores
Character Creation
Character Advancement
Races
Aasimar
Drow
Dwarf
Elf
Feytouched
Gnome
Goblin
Half-elf
Halfling
Half-orc
Hobgoblin
Human
Ironling
Kappa
Kobold
Lizardfolk
Orc
Ratling
Tengu
Tiefling
Classes
Barbarian
Bard
Cleric
Crusader
Curator
Druid
Elemental Siphon
Fighter
Fire Mage
Monk
Paladin
Ranger
Rogue
Samurai
Sorcerer
Totemist
Wizard
Skills
Appraise
Balance
Bluff
Climb
Concentration
Craft
Decipher Script
Diplomacy
Disable Device
Disguise
Escape Artist
Forgery
Gather Information
Handle Animal
Heal
Hide
Intimidate
Listen
Move Silently
Perform
Profession
Ride
Search
Sense Motive
Sleight of Hand
Speak Language
Spellcraft
Spot
Survival
Swim
Tumble
Use Magic Device
Use Rope
Feats
General Feats
Combat Feats
Skill Feats
Metamagic Feats
Leadership
Fiendish Feats
Undead Feats
Divine Feats
Equipment
The Threeish Economies
Weapons
Armor
Gear
Mounts
Vehicles
Services
Special Materials
Magical Items
Magical Weapons
Magical Armor
Wondrous Items
Magic Overview
Casting Spells
Reading Spell Descriptions
Arcane Spells
Divine Spells
Spell Lists
Spheres
Adventuring
Carrying and Exploration
Wilderness and Environment
Traps
Combat
Initiative
Attacks of Opportunity
Actions in Combat
Injury and Death
Movement, Position, and Distance
Situational Modifiers
Special Attacks
Special Initiative Actions
Abilities and Conditions
Starsailing
The Void
Celestial Spheres
Aetherspace
Planehopping
The Transitive Planes
The Elemental Planes
The Lower Planes
The Upper Planes
Spells
Prestige Classes
Monsters
Monster Advancement
NPC Classes
Adept
Aristocrat
Commoner
Expert
Warrior
OGL
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