Spheres

%%% \subsubsection{Curator Spheres} %%%

The Spheres available to the Curator do not follow the thematic restrictions given in the Tome of Fiends, and therefore are not available to Fiendish Sphere users, such as the True Fiend, Conduit of the Lower Planes, and Warlock. Additionally, these Spheres do not impart fiendish traits as the Fiendish Spheres do. However, they follow all other mechanics for Fiendish Spheres.

\begin{description} \item[Mystery] You benefit from a constant Undetectable Alignment effect. \begin{description} \item[1] Disguise Self \item[3] Silence \item[5] Blacklight \item[7] Greater Invisibility \item[9] Mirage Arcana \item[11] Forbiddance \item[13] Screen \item[15] Mind Blank \item[17] Etherealness \item[19] Time Stop \end{description}

\item[Piety] If you succeed on a Sense Motive check (opposed by Bluff), you know the target's alignment. If you fail, you cannot make another attempt until you gain another rank of Sense Motive. \begin{description} \item[1] Bless \item[3] Aid \item[5] Prayer \item[7] Lesser Globe of Invulnerability \item[9] Hallow \item[11] Heroes' Feast \item[13] Refuge \item[15] Holy Aura \item[17] Gate (Calling version only) \item[19] Miracle \end{description}

\item[Restraint] You gain a +3 bonus on saves against Mind-affecting effects. \begin{description} \item[1] Entangle \item[3] Web \item[5] Stinking Cloud \item[7] Black Tentacles \item[9] Wall of Stone \item[11] Repulsion \item[13] Forcecage \item[15] Prismatic Wall \item[17] Temporal Stasis \item[19] Imprisonment \end{description}

\item[Revelation] You receive a +2 bonus on all Knowledge checks, and never count as untrained in any Knowledge skill. \begin{description} \item[1] Detect Evil \item[3] Detect Thoughts \item[5] Clairaudience/Clairvoyance \item[7] Divination \item[9] True Seeing \item[11] Find the Path \item[13] Legend Lore \item[15] Discern Location \item[17] Foresight \item[19] Astral Projection \end{description}

\item[Splendor] You gain a +2 bonus to Diplomacy, Intimidate, and Sense Motive \begin{description} \item[1] Charm Person \item[3] Eagle's Splendor \item[5] Flame Strike \item[7] Glorious Form (as Monstrous Form, except the new form appears glorious instead of monstrous) \item[9] Sympathy \item[11] Greater Heroism \item[13] Planar Ally \item[15] Sunburst \item[17] Weird \item[19] Implosion \end{description}

\item[Vigor] Whenever you heal someone with a spell-like ability, they recover additional HP equal to your ranks in the Heal skill. \begin{description} \item[1] Cure Light Wounds \item[3] Shield Other \item[5] Cure Serious Wounds \item[7] Death Ward \item[9] Raise Dead \item[11] Heal \item[13] Greater Restoration \item[15] Greater Spell Immunity \item[17] Mass Heal \item[19] True Resurrection \end{description}

\end{description}

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